| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| _ac — Property in class com.whirled.contrib.platformer.game.AttackCollisionHandler | |
| _ac — Property in class com.whirled.contrib.platformer.game.BounceCollisionHandler | |
| ACCEL — Constant static property in class com.whirled.contrib.platformer.piece.BoundData | |
| accelX — Property in class com.whirled.contrib.display.PhysicalBase | |
| The x component of the object's acceleration in pixels/second/second. | |
| _accelX — Property in class com.whirled.contrib.platformer.piece.Actor | |
| accelX — Property in class com.whirled.contrib.platformer.piece.Actor | |
| accelY — Property in class com.whirled.contrib.display.PhysicalBase | |
| The y component of the object's acceleration in pixels/second/second. | |
| _accelY — Property in class com.whirled.contrib.platformer.piece.Actor | |
| accelY — Property in class com.whirled.contrib.platformer.piece.Actor | |
| ACKNOWLEDGED — Constant static property in class com.whirled.contrib.avrg.probe.ServerStub | |
| Message sent to acknowledge the activation or deactivation. | |
| acolliders — Property in class com.whirled.contrib.platformer.board.ColliderDetails | |
| An array of DynamicBounds dynamic colliders. | |
| ACT_COUNT — Constant static property in class com.whirled.contrib.platformer.piece.Actor | |
| _action — Property in class com.whirled.contrib.avrg.probe.Button | |
| action — Property in class com.whirled.contrib.avrg.probe.Button | |
| The action sent by the button when clicked. | |
| _action — Property in class com.whirled.contrib.avrg.probe.ButtonEvent | |
| action — Property in class com.whirled.contrib.avrg.probe.ButtonEvent | |
| The action being invoked by this event. | |
| _action — Property in class com.whirled.contrib.platformer.game.GameEvent | |
| actionComplete(event) — Method in class com.whirled.contrib.platformer.display.ActorSprite | |
| _actions — Property in class com.whirled.contrib.platformer.game.MultiEventAction | |
| activate() — Method in class com.whirled.contrib.avrg.probe.ServerModule | |
| ACTIVATE — Constant static property in class com.whirled.contrib.avrg.probe.ServerStub | |
| Message sent to activate our module. | |
| _active — Property in class com.whirled.contrib.avrg.probe.ServerModule | |
| ACTIVE — Constant static property in class com.whirled.contrib.platformer.display.HoverSprite | |
| actor — Property in class com.whirled.contrib.platformer.board.ActorBounds | |
| _actor — Property in class com.whirled.contrib.platformer.display.ActorSprite | |
| _actor — Property in class com.whirled.contrib.platformer.game.ActorController | |
| Actor — Class in package com.whirled.contrib.platformer.piece | |
| A game actor that has orientation, acceleration and health. | |
| Actor(insxml) — Constructor in class com.whirled.contrib.platformer.piece.Actor | |
| ACTOR_ADDED — Constant static property in class com.whirled.contrib.platformer.board.Board | |
| ACTOR_BOUND — Constant static property in class com.whirled.contrib.platformer.board.SimpleActorBounds | |
| ActorBounds — Class in package com.whirled.contrib.platformer.board | |
| ActorBounds(ac:com.whirled.contrib.platformer.game:ActorController, c:com.whirled.contrib.platformer.board:Collider) — Constructor in class com.whirled.contrib.platformer.board.ActorBounds | |
| ActorController — Class in package com.whirled.contrib.platformer.game | |
| ActorController(actor:com.whirled.contrib.platformer.piece:Actor, controller:com.whirled.contrib.platformer.game:GameController) — Constructor in class com.whirled.contrib.platformer.game.ActorController | |
| ACTOR_LAYER — Constant static property in class com.whirled.contrib.platformer.display.BoardSprite | |
| _actorMap — Property in class com.whirled.contrib.platformer.game.GameController | |
| _actors — Property in class com.whirled.contrib.platformer.board.Board | |
| ACTORS — Constant static property in class com.whirled.contrib.platformer.board.Board | |
| ActorSprite — Class in package com.whirled.contrib.platformer.display | |
| ActorSprite(actor:com.whirled.contrib.platformer.piece:Actor, disp) — Constructor in class com.whirled.contrib.platformer.display.ActorSprite | |
| ActorSpriteLayer — Class in package com.whirled.contrib.platformer.display | |
| ActorSpriteLayer() — Constructor in class com.whirled.contrib.platformer.display.ActorSpriteLayer | |
| actorTick — Property in class com.whirled.contrib.platformer.display.BoardSprite | |
| add(val) — Method in class com.whirled.contrib.messagemgr.Checksum | |
| add(effect) — Method in class com.whirled.contrib.sound.EffectSet | |
| addAccVector(acc, angle) — Method in class com.whirled.contrib.display.PhysicalBase | |
| Check this, watch speed and accel. | |
| addActor(a:com.whirled.contrib.platformer.piece:Actor) — Method in class com.whirled.contrib.platformer.board.Board | |
| addActorClass(a, ac, isDefault) — Method in class com.whirled.contrib.platformer.game.GameController | |
| addAS(ds:com.whirled.contrib.platformer.display:DynamicSprite) — Method in class com.whirled.contrib.platformer.display.ActorSpriteLayer | |
| addBinding(binding) — Method in class com.whirled.contrib.sound.SoundController | |
| addBoolean(val) — Method in class com.whirled.contrib.messagemgr.Checksum | |
| addBoundedPiece(p:com.whirled.contrib.platformer.piece:BoundedPiece) — Method in class com.whirled.contrib.platformer.board.Collider | |
| addCell(column, row, contents) — Method in class com.whirled.contrib.avrg.probe.GridPanel | |
| Adds a new cell at the given column and row. | |
| addChannel(channel) — Method in class com.whirled.contrib.SimpleSoundManager | |
| Add a sound channel to be tracked. | |
| addChildToLayer(disp, index) — Method in class com.whirled.contrib.platformer.display.ParallaxBackground | |
| addCollisionHandler(handler:com.whirled.contrib.platformer.game:CollisionHandler) — Method in interface com.whirled.contrib.platformer.game.CollisionController | |
| addCollisionHandler(handler:com.whirled.contrib.platformer.game:CollisionHandler) — Method in class com.whirled.contrib.platformer.game.DynamicController | |
| addCollisionHandlers() — Method in class com.whirled.contrib.platformer.game.HoverController | |
| addController(controller) — Method in class com.whirled.contrib.platformer.game.GameController | |
| addDispListener(event, func) — Method in class com.whirled.contrib.platformer.display.CacheWrapper | |
| addDS(ds:com.whirled.contrib.platformer.display:DynamicSprite) — Method in class com.whirled.contrib.platformer.display.ActorSpriteLayer | |
| addDS(ds:com.whirled.contrib.platformer.display:DynamicSprite) — Method in class com.whirled.contrib.platformer.display.DynamicSpriteLayer | |
| addDynamic(d:com.whirled.contrib.platformer.piece:Dynamic) — Method in class com.whirled.contrib.platformer.board.Board | |
| addDynamic(dc:com.whirled.contrib.platformer.game:DynamicController) — Method in class com.whirled.contrib.platformer.board.Collider | |
| addDynamicClass(source, sprite, isDefault) — Static method in class com.whirled.contrib.platformer.display.PieceSpriteFactory | |
| addDynamicClass(d, dc, isDefault) — Method in class com.whirled.contrib.platformer.game.GameController | |
| addDynamicIns(d:com.whirled.contrib.platformer.piece:Dynamic, group) — Method in class com.whirled.contrib.platformer.board.Board | |
| addDynamicSprite(ds:com.whirled.contrib.platformer.display:DynamicSprite) — Method in class com.whirled.contrib.platformer.display.DynamicSpriteLayer | |
| _added — Property in class com.whirled.contrib.card.graphics.HandSprite | |
| ADDED — Constant static property in class com.whirled.contrib.card.CardArrayEvent | |
| Type of event when a card is added. | |
| addEventListener(eventName, callback) — Method in class com.whirled.contrib.platformer.board.Board | |
| addEventListener(eventName, callback) — Method in class com.whirled.contrib.platformer.piece.PieceFactory | |
| addGameEvent(ge:com.whirled.contrib.platformer.game:GameEvent) — Method in class com.whirled.contrib.platformer.game.GameController | |
| addGameListeners() — Method in class com.whirled.contrib.platformer.PlatformerController | |
| addHistory(turnHolder, expired, count) — Method in class com.whirled.contrib.card.TurnTimer | |
| addInt(val) — Method in class com.whirled.contrib.messagemgr.Checksum | |
| addKeyListener(keyCode, listener) — Method in class com.whirled.contrib.platformer.client.KeyboardController | |
| addLine(p1, p2, type) — Method in class com.whirled.contrib.platformer.board.Collider | |
| addListenerToAll(listener) — Method in class com.whirled.contrib.avrg.probe.Definitions | |
| Add the given event listener function to all available event types and dispatchers. | |
| addLogger(ctrl, events) — Method in class com.whirled.contrib.avrg.probe.ServerModule | |
| addMessage(msg:com.whirled.contrib.platformer.net:GameMessage) — Method in class com.whirled.contrib.platformer.net.QueueMessage | |
| addMessageType(messageClass) — Method in class com.whirled.contrib.messagemgr.BasicMessageManager | |
| addMessageType(messageClass) — Method in interface com.whirled.contrib.messagemgr.MessageManager | |
| addMessageType(messageClass) — Method in class com.whirled.contrib.platformer.net.MessageManager | |
| addMethod(name, getMethod, params) — Method in class com.whirled.contrib.avrg.probe.TargetedSubCtrlDef | |
| Adds a new method. | |
| addNewLayer(disp, scaleX, scaleY, offX, offY, tileY) — Method in class com.whirled.contrib.platformer.display.BitmapParallaxBackground | |
| addNewLayer(index, scaleX, scaleY, offX, offY) — Method in class com.whirled.contrib.platformer.display.ParallaxBackground | |
| addNumber(val) — Method in class com.whirled.contrib.messagemgr.Checksum | |
| addOccupantListeners() — Method in class com.whirled.contrib.platformer.PlatformerController | |
| addOrReplaceXML(source, nodename, node) — Method in class com.whirled.contrib.platformer.board.Board | |
| addParticleEffect(cw:com.whirled.contrib.platformer.display:CacheWrapper, pt, back) — Method in class com.whirled.contrib.platformer.display.BoardSprite | |
| addParticleEffect(cw:com.whirled.contrib.platformer.display:CacheWrapper, pt) — Method in class com.whirled.contrib.platformer.display.ParticleLayer | |
| addPiece(p:com.whirled.contrib.platformer.piece:Piece, tree) — Method in class com.whirled.contrib.platformer.board.Board | |
| addPieceClass(source, sprite, isDefault) — Static method in class com.whirled.contrib.platformer.display.PieceSpriteFactory | |
| addPieceClass(piece:com.whirled.contrib.platformer.piece:Piece, isDefault) — Method in class com.whirled.contrib.platformer.piece.PieceFactory | |
| addPieceGroup(tree, name) — Method in class com.whirled.contrib.platformer.board.Board | |
| addPieces(pieces, layer) — Method in class com.whirled.contrib.platformer.display.BoardSprite | |
| addPieceSprite(ps:com.whirled.contrib.platformer.display:PieceSprite) — Method in class com.whirled.contrib.platformer.display.BitmapSectionalLayer | |
| addPieceSprite(ps:com.whirled.contrib.platformer.display:PieceSprite) — Method in class com.whirled.contrib.platformer.display.PieceSpriteLayer | |
| addPieceSprite(ps:com.whirled.contrib.platformer.display:PieceSprite) — Method in class com.whirled.contrib.platformer.display.SectionalLayer | |
| addPlayerAchievement(value, playerIdx, achievement) — Method in class com.whirled.contrib.card.trick.ScoreBreakdown | |
| Adds a new achievement for the team that was orchestrated by one player in particular. | |
| addScore(teamIdx, score) — Method in class com.whirled.contrib.card.trick.Scores | |
| Increase a team's score. | |
| addShot(s:com.whirled.contrib.platformer.piece:Shot) — Method in class com.whirled.contrib.platformer.board.Board | |
| addShot(sc:com.whirled.contrib.platformer.game:ShotController) — Method in class com.whirled.contrib.platformer.board.Collider | |
| addShotClass(s, sc, isDefault) — Method in class com.whirled.contrib.platformer.game.GameController | |
| addSpeedVector(speed, angle) — Method in class com.whirled.contrib.display.PhysicalBase | |
| Adds the current speed vector with the supplied vector. | |
| addString(val) — Method in class com.whirled.contrib.messagemgr.Checksum | |
| addTab(name, button:com.whirled.contrib.avrg.probe:Button, contents) — Method in class com.whirled.contrib.avrg.probe.TabPanel | |
| Adds a new tab. | |
| addTeamAchievement(value, achievement) — Method in class com.whirled.contrib.card.trick.ScoreBreakdown | |
| Adds a new achivement for the team that contributes to the overall score for the round. | |
| addTeamFailure(value, action) — Method in class com.whirled.contrib.card.trick.ScoreBreakdown | |
| Adds a new failure for the team that contributes to the overall score for the round. | |
| addToScore(playerId, delta) — Method in class com.whirled.contrib.Scoreboard | |
| Sugar for setScore(playerId, getScore(playerId) + delta) . | |
| addTrick(seat) — Method in class com.whirled.contrib.card.trick.Scores | |
| Add a trick taken by the given player. | |
| addTween(p_arg1, p_arg2) — Static method in class com.whirled.contrib.card.graphics.LocalTweener | |
| addUint(val) — Method in class com.whirled.contrib.messagemgr.Checksum | |
| adjustAttached(a:com.whirled.contrib.platformer.piece:Actor) — Method in class com.whirled.contrib.platformer.board.WalkTask | |
| adjustHeight(newHeight) — Method in class com.whirled.contrib.platformer.board.SimpleActorBounds | |
| adjustMaxId(d:com.whirled.contrib.platformer.piece:Dynamic) — Method in class com.whirled.contrib.platformer.board.Board | |
| adjustVolume(channel) — Method in class com.whirled.contrib.SimpleSoundManager | |
| Used to adjust the volume on each channel when registered, or the global volume changes. | |
| airEffect — Property in class com.whirled.contrib.platformer.piece.Shot | |
| alines — Property in class com.whirled.contrib.platformer.board.ColliderDetails | |
| An array of LineData for collisions in acolliders. | |
| _alive — Property in class com.whirled.contrib.platformer.display.ShotSprite | |
| ALL — Constant static property in class com.whirled.contrib.platformer.piece.BoundData | |
| ALLOWED_PLAY — Constant static property in class com.whirled.contrib.card.HandEvent | |
| The type of event when it is the player's turn. | |
| ALLOWED_SELECTION — Constant static property in class com.whirled.contrib.card.HandEvent | |
| The type of event when the local player may choose some cards, but not yet play them's turn. | |
| allowPlay(enabled:com.whirled.contrib.card:CardArray, count) — Method in class com.whirled.contrib.card.Hand | |
| Allow the local player to play some cards from a given allowed set. | |
| allowSelection(enabled:com.whirled.contrib.card:CardArray, count) — Method in class com.whirled.contrib.card.Hand | |
| Allow the selection of cards, but not actually playing them. | |
| allPlayersPresent() — Method in class com.whirled.contrib.persist.PersistenceManager | |
| alpha — Property in class com.whirled.contrib.card.graphics.CardState | |
| ALWAYS — Constant static property in class com.whirled.contrib.platformer.display.DynamicSprite | |
| ALWAYS_COMPRESS — Constant static property in class com.whirled.contrib.Chunker | |
| A compression strategy that always compresses the data, regardless of whether it saved any space. | |
| alwaysSpawn() — Method in class com.whirled.contrib.platformer.piece.Dynamic | |
| alwaysSpawn() — Method in class com.whirled.contrib.platformer.piece.Spawner | |
| _amInControl — Property in class com.whirled.contrib.card.TurnTimer | |
| amOwner() — Method in class com.whirled.contrib.platformer.piece.Dynamic | |
| animateAddition(card:com.whirled.contrib.card.graphics:CardSprite) — Method in class com.whirled.contrib.card.graphics.CardArraySprite | |
| Animates the addition of the card. | |
| animateAddition(card:com.whirled.contrib.card.graphics:CardSprite) — Method in class com.whirled.contrib.card.graphics.HandSprite | |
| animateAddition(card:com.whirled.contrib.card.graphics:CardSprite) — Method in class com.whirled.contrib.card.graphics.MainTrickSprite | |
| inheritDoc | |
| animateRemoval(card:com.whirled.contrib.card.graphics:CardSprite) — Method in class com.whirled.contrib.card.graphics.CardArraySprite | |
| Animates the removal of a card. | |
| animateRemoval(card:com.whirled.contrib.card.graphics:CardSprite) — Method in class com.whirled.contrib.card.graphics.HandSprite | |
| _animations — Property in class com.whirled.contrib.card.graphics.CardArraySprite | |
| anyInside(lines) — Method in class com.whirled.contrib.platformer.board.LineData | |
| Returns true if any point of the supplied polygon is inside the line. | |
| anyOutside(lines) — Method in class com.whirled.contrib.platformer.board.LineData | |
| Returns true if any point of the supplied polygone is outside the line. | |
| _appDom — Property in class com.whirled.contrib.ZipMultiLoader | |
| _appDom — Property in class com.whirled.contrib.sound.ApplicationDomainSoundFactory | |
| ApplicationDomainSoundFactory — Class in package com.whirled.contrib.sound | |
| A flash9-compatible SoundFactory that simply pulls sounds out of a provided ApplicationDomain. | |
| ApplicationDomainSoundFactory(appDom) — Constructor in class com.whirled.contrib.sound.ApplicationDomainSoundFactory | |
| If no ApplicationDomain is provided, ApplicationDomain.currentDomain is used | |
| applyDrag() — Method in class com.whirled.contrib.display.PhysicalBase | |
| applyForce(fx, fy) — Method in class com.whirled.contrib.platformer.piece.Actor | |
| _array — Property in class com.whirled.contrib.persist.TypedArrayCookieProperty | |
| arrayChildrenAsString(param) — Method in class com.whirled.contrib.UserCookie | |
| ARRAY_MARKER — Constant static property in class com.whirled.contrib.persist.TypedArrayCookieProperty | |
| ARRAYNAME — Constant static property in class com.whirled.contrib.card.trick.Bids | |
| ArrayParameter — Class in package com.whirled.contrib.avrg.probe | |
| Parameter type used when an array is expected. | |
| ArrayParameter(name, type, flags) — Constructor in class com.whirled.contrib.avrg.probe.ArrayParameter | |
| Creates a new array parameter. | |
| AS_COUNT — Constant static property in class com.whirled.contrib.platformer.display.ActorSprite | |
| AS_STATES — Constant static property in class com.whirled.contrib.platformer.display.ActorSprite | |
| Attachable — Interface in package com.whirled.contrib.platformer.piece | |
| _attached — Property in class com.whirled.contrib.platformer.board.WalkTask | |
| _attached — Property in class com.whirled.contrib.platformer.piece.Actor | |
| attached — Property in class com.whirled.contrib.platformer.piece.Actor | |
| _attachedId — Property in class com.whirled.contrib.platformer.piece.Actor | |
| attachedId — Property in class com.whirled.contrib.platformer.piece.Actor | |
| AttackCollisionHandler — Class in package com.whirled.contrib.platformer.game | |
| AttackCollisionHandler(ac:com.whirled.contrib.platformer.game:AttackController) — Constructor in class com.whirled.contrib.platformer.game.AttackCollisionHandler | |
| AttackController — Interface in package com.whirled.contrib.platformer.game | |
| _awardedThisSession — Property in class com.whirled.contrib.persist.TrophyProperty | |
| awardPrize() — Method in interface com.whirled.contrib.persist.PrizeProperty | |
| Returns true if the prize was awarded to the player. | |
| awardPrize() — Method in class com.whirled.contrib.persist.TrophyPrizeProperty | |
| awardTrophy() — Method in class com.whirled.contrib.persist.TrophyPrizeProperty | |
| awardTrophy() — Method in class com.whirled.contrib.persist.TrophyProperty | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |