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back — Property in interface com.whirled.contrib.platformer.util.Effect
BACK_DYNAMIC_LAYER — Constant static property in class com.whirled.contrib.platformer.display.BoardSprite
BACKEND_CALL_RESULT — Constant static property in class com.whirled.contrib.avrg.probe.ServerModule
Message name for sending the results of a invoking a server agent API method back to the client.
BACK_FRAME — Constant static property in class com.whirled.contrib.card.graphics.CardSprite
_background — Property in class com.whirled.contrib.card.graphics.PlayerSprite
BackgroundMusicAction — Class in package com.whirled.contrib.platformer.game
BackgroundMusicAction(gctrl:com.whirled.contrib.platformer.game:GameController, xml) — Constructor in class com.whirled.contrib.platformer.game.BackgroundMusicAction
backgroundMusicComplete — Event in class com.whirled.contrib.sound.SoundController
BACKGROUND_MUSIC_COMPLETE — Constant static property in class com.whirled.contrib.sound.SoundController
backgroundScrolling — Property in class com.whirled.contrib.platformer.client.Preferences
backgroundVolume — Property in class com.whirled.contrib.platformer.client.Preferences
_backgroundVolume — Property in class com.whirled.contrib.sound.SoundController
backgroundVolume — Property in class com.whirled.contrib.sound.SoundController
BACK_PARTICLE_LAYER — Constant static property in class com.whirled.contrib.platformer.display.BoardSprite
BaseGameMessage — Class in package com.whirled.contrib.platformer.net
BaseGameMessage() — Constructor in class com.whirled.contrib.platformer.net.BaseGameMessage
_baseVols — Property in class com.whirled.contrib.SimpleSoundManager
A mapping of SoundChannel objects to their base volume.
BasicMessageManager — Class in package com.whirled.contrib.messagemgr
bd — Property in class com.whirled.contrib.platformer.display.BitmapParallax
_bd — Property in class com.whirled.contrib.platformer.display.BitmapParallaxBackground
_bd — Property in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
_bd — Property in class com.whirled.contrib.platformer.display.ParallaxBitmap
_bd — Property in class com.whirled.contrib.platformer.display.PieceSprite
bd — Property in class com.whirled.contrib.platformer.display.PoolCache
_beats — Property in class com.whirled.contrib.card.trick.Trick
BG_LAYER — Constant static property in class com.whirled.contrib.platformer.display.BoardSprite
BidEvent — Class in package com.whirled.contrib.card.trick
Event for something that happens to a bid.
BidEvent(type, player, value) — Constructor in class com.whirled.contrib.card.trick.BidEvent
Create a new bid event.
bidListener(event:com.whirled.contrib.card.trick:BidEvent) — Method in class com.whirled.contrib.card.graphics.NormalBiddingSprite
bidListener(event:com.whirled.contrib.card.trick:BidEvent) — Method in class com.whirled.contrib.card.graphics.TeamSprite
_bids — Property in class com.whirled.contrib.card.graphics.NormalBiddingSprite
_bids — Property in class com.whirled.contrib.card.graphics.TeamSprite
The bids for the game
_bids — Property in class com.whirled.contrib.card.trick.Bids
_bids — Property in class com.whirled.contrib.card.trick.Scores
bids — Property in class com.whirled.contrib.card.trick.Scores
Access the bids of the game.
_bids — Property in class com.whirled.contrib.card.trick.TrickTurnTimer
Bids — Class in package com.whirled.contrib.card.trick
Manages the player bids for a trick taking card game such as spades.
Bids(gameCtrl, maximum) — Constructor in class com.whirled.contrib.card.trick.Bids
Create a new set of player bids.
_bidTime — Property in class com.whirled.contrib.card.trick.TrickTurnTimer
bidTime — Property in class com.whirled.contrib.card.trick.TrickTurnTimer
Access the amount of time allowed for bidding.
BIG — Constant static property in class com.whirled.contrib.card.graphics.Text
Initialization constant for a big standard text field.
bigHit — Property in class com.whirled.contrib.platformer.piece.Shot
bindChannelRemoval(key) — Method in class com.whirled.contrib.sound.SoundController
bindFadein(channel, type) — Method in class com.whirled.contrib.sound.SoundController
bindFadeout(channel) — Method in class com.whirled.contrib.sound.SoundController
bindSoundEffectPlayback(soundEffect:com.whirled.contrib.sound:SoundEffect) — Method in class com.whirled.contrib.platformer.display.DynamicSprite
_bitmap — Property in class com.whirled.contrib.platformer.display.PieceSprite
BitmapParallax — Class in package com.whirled.contrib.platformer.display
BitmapParallax(disp, sX, sY, oX, oY, tileY) — Constructor in class com.whirled.contrib.platformer.display.BitmapParallax
BitmapParallaxBackground — Class in package com.whirled.contrib.platformer.display
BitmapParallaxBackground() — Constructor in class com.whirled.contrib.platformer.display.BitmapParallaxBackground
BitmapPool — Class in package com.whirled.contrib.platformer.display
BitmapPool(size, width, height, generator, heuristic) — Constructor in class com.whirled.contrib.platformer.display.BitmapPool
BitmapSectionalLayer — Class in package com.whirled.contrib.platformer.display
BitmapSectionalLayer(secWidth, secHeight, doPreload) — Constructor in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
blend — Property in class com.whirled.contrib.platformer.display.BitmapParallax
blockInner(type, projectile) — Static method in class com.whirled.contrib.platformer.piece.BoundData
blockOuter(type, projectile) — Static method in class com.whirled.contrib.platformer.piece.BoundData
blockShape(w, h, offset) — Static method in class com.whirled.contrib.platformer.display.PieceSpriteFactory
board — Static property in class com.whirled.contrib.platformer.PlatformerContext
_board — Property in class com.whirled.contrib.platformer.display.BoardSprite
The board we're visualizing.
_board — Property in class com.whirled.contrib.platformer.game.GameController
Board — Class in package com.whirled.contrib.platformer.board
The base class for a board which contains pieces.
Board() — Constructor in class com.whirled.contrib.platformer.board.Board
boardHas(child) — Method in class com.whirled.contrib.platformer.board.Board
boardSprite — Static property in class com.whirled.contrib.platformer.client.ClientPlatformerContext
BoardSprite — Class in package com.whirled.contrib.platformer.display
Displays a board.
BoardSprite(board:com.whirled.contrib.platformer.board:Board) — Constructor in class com.whirled.contrib.platformer.display.BoardSprite
BOOLEAN_HACK_DETECTED — Constant static property in class com.whirled.contrib.hackproof.HackDetectedEvent
Indicates a hack against an HPBoolean, does not specify which HPBoolean or which attack.
border — Property in class com.whirled.contrib.avrg.probe.Button
Whether the button has a border drawn around it.
_bottom — Property in class com.whirled.contrib.platformer.game.SetGateEventAction
BOTTOM_BOUND — Constant static property in class com.whirled.contrib.platformer.board.Board
bottomY — Property in class com.whirled.contrib.card.graphics.Text
Access the coordinate of the bottom of the text field.
BounceCollisionHandler — Class in package com.whirled.contrib.platformer.game
BounceCollisionHandler(ac:com.whirled.contrib.platformer.game:ActorController) — Constructor in class com.whirled.contrib.platformer.game.BounceCollisionHandler
_bound — Property in class com.whirled.contrib.platformer.board.Board
BoundData — Class in package com.whirled.contrib.platformer.piece
Constants for BoundedPiece.
BoundedPiece — Class in package com.whirled.contrib.platformer.piece
A piece that has a bounding polygon.
BoundedPiece(defxml, insxml) — Constructor in class com.whirled.contrib.platformer.piece.BoundedPiece
BoundedPieceSprite — Class in package com.whirled.contrib.platformer.display
BoundedPieceSprite(p:com.whirled.contrib.platformer.piece:BoundedPiece, disp, bitmap) — Constructor in class com.whirled.contrib.platformer.display.BoundedPieceSprite
_boundLines — Property in class com.whirled.contrib.platformer.board.Collider
_boundLineSections — Property in class com.whirled.contrib.platformer.board.Collider
_boundPts — Property in class com.whirled.contrib.platformer.piece.BoundedPiece
_bounds — Property in class com.whirled.contrib.platformer.display.BoundedPieceSprite
_bounds — Property in class com.whirled.contrib.platformer.piece.Actor
_boundSides — Property in class com.whirled.contrib.platformer.piece.BoundedPiece
_bpiece — Property in class com.whirled.contrib.platformer.display.BoundedPieceSprite
_buffer — Property in class com.whirled.contrib.platformer.board.SimpleActorBounds
BUFFER — Constant static property in class com.whirled.contrib.platformer.display.BoardSprite
BUFFER — Constant static property in class com.whirled.contrib.platformer.display.ParticleLayer
Button — Class in package com.whirled.contrib.avrg.probe
Displays some text and dispatches an event when clicked.
Button(text, action) — Constructor in class com.whirled.contrib.avrg.probe.Button
Creates a new button.
ButtonClick — Event in class com.whirled.contrib.avrg.probe.Button
ButtonEvent — Class in package com.whirled.contrib.avrg.probe
Sent when a click occurs in a Button.
ButtonEvent(type, action) — Constructor in class com.whirled.contrib.avrg.probe.ButtonEvent
Constructs a new button event.
buttonName(number) — Method in class com.whirled.contrib.card.graphics.NormalBiddingSprite
Retrieve the name of a button for a given bid value.
_buttonNamePrefix — Property in class com.whirled.contrib.card.graphics.NormalBiddingSprite
buttonNumber(name) — Method in class com.whirled.contrib.card.graphics.NormalBiddingSprite
Retrieve the number of a button of a given name.
ByteArrayEvaluator — Class in package com.whirled.contrib.cache
ByteArrays have a known size, and are therefore easy to calculate a sensible value for.
bytes — Property in class com.whirled.contrib.platformer.net.DynamicMessage
bytes — Property in class com.whirled.contrib.platformer.net.QueueMessage
bytes — Property in class com.whirled.contrib.platformer.net.WrapperMessage
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