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_ed — Property in class com.whirled.contrib.platformer.client.KeyboardController
effect — Property in interface com.whirled.contrib.platformer.util.Effect
Effect — Interface in package com.whirled.contrib.platformer.util
effectEnum — Static property in class com.whirled.contrib.platformer.PlatformerContext
EFFECTIVE_SIZES — Constant static property in class com.whirled.contrib.card.graphics.Text
effectiveTextHeight — Property in class com.whirled.contrib.card.graphics.Text
Access the effective text height for use with vertical positioning.
effectLevel — Property in class com.whirled.contrib.platformer.client.Preferences
EffectSet — Class in package com.whirled.contrib.sound
EffectSet(name, playType:com.whirled.contrib.sound:PlayType, initialEffects) — Constructor in class com.whirled.contrib.sound.EffectSet
effectsVolume — Property in class com.whirled.contrib.platformer.client.Preferences
_effectsVolume — Property in class com.whirled.contrib.sound.SoundController
effectsVolume — Property in class com.whirled.contrib.sound.SoundController
ElemChanged — Event in class com.whirled.contrib.namespc.NamespacePropGetControl
Dispatched when an element inside a property has changed in the shared game state.
_elements — Property in class com.whirled.contrib.card.trick.ScoreBreakdown
EMPHASIZED — Constant static property in class com.whirled.contrib.card.graphics.CardSprite
Emphasized appearance
enable(subset:com.whirled.contrib.card:CardArray) — Method in class com.whirled.contrib.card.graphics.HandSprite
Enable clicking on specific cards.
EnableActorEventAction — Class in package com.whirled.contrib.platformer.game
EnableActorEventAction(gctrl:com.whirled.contrib.platformer.game:GameController, xml) — Constructor in class com.whirled.contrib.platformer.game.EnableActorEventAction
_enabled — Property in class com.whirled.contrib.card.TurnTimer
enableReturnToBaseAnimation() — Method in class com.whirled.contrib.display.ClickAnimateFurniture
This function is used to cause the furniture to always return to its basic animation state.
EnableSpawnerEventAction — Class in package com.whirled.contrib.platformer.game
EnableSpawnerEventAction(gctrl:com.whirled.contrib.platformer.game:GameController, xml) — Constructor in class com.whirled.contrib.platformer.game.EnableSpawnerEventAction
encode(val) — Method in class com.whirled.contrib.namespc.NameUtil
endGame() — Method in class com.whirled.contrib.platformer.PlatformerController
END_TOKEN — Constant static property in class com.whirled.contrib.Chunker
ENEMY — Constant static property in class com.whirled.contrib.platformer.piece.Dynamic
enemyCount — Property in class com.whirled.contrib.platformer.piece.Dynamic
enemyCount — Property in class com.whirled.contrib.platformer.piece.Spawner
ensureCentered(rd:com.whirled.contrib.platformer.piece:RectDynamic, yBuffer) — Method in class com.whirled.contrib.platformer.display.BoardSprite
ensureVisible(actor:com.whirled.contrib.platformer.piece:Actor, xshift, yshift) — Method in class com.whirled.contrib.platformer.display.BoardSprite
enteredRoom(evt) — Method in class com.whirled.contrib.avrg.oneroom.OneRoomGameServer
Tells the agent that a player has entered a room.
_entityId — Property in class com.whirled.contrib.RemoteEntity
The unique identifier of this entity, or null if referring to the self.
_entries — Property in class com.whirled.contrib.avrg.probe.ParameterPanel
enumEvents(functor) — Method in class com.whirled.contrib.avrg.probe.Definitions
EPSILON — Constant property in class com.whirled.contrib.platformer.board.LineData
EPSILON — Constant static property in class com.whirled.contrib.platformer.util.Maths
equals(rhs:com.whirled.contrib.card:Card) — Method in class com.whirled.contrib.card.Card
Compare for eqaulity to another card.
equals(other) — Method in class com.whirled.contrib.platformer.piece.Dynamic
equals(other) — Method in class com.whirled.contrib.sound.EffectSet
equals(o) — Method in class com.whirled.contrib.sound.SimpleSoundEffect
equalsy(a, b) — Static method in class com.whirled.contrib.platformer.util.Maths
Compares two numbers to be within minimal difference.
evaluateCache(... rest) — Method in class com.whirled.contrib.cache.LeastRecentlyUsedCache
evaluateCache(... rest) — Method in class com.whirled.contrib.cache.LFUWeightedAgeCache
_evaluator — Property in class com.whirled.contrib.cache.LeastRecentlyUsedCache
_evaluator — Property in class com.whirled.contrib.cache.LFUWeightedAgeCache
EventAction — Class in package com.whirled.contrib.platformer.game
EventAction(gctrl:com.whirled.contrib.platformer.game:GameController, xml) — Constructor in class com.whirled.contrib.platformer.game.EventAction
EVENT_COUNTER — Static property in class com.whirled.contrib.platformer.game.GameController
EventMessage — Class in package com.whirled.contrib.platformer.net
_eventMgr — Static property in class com.whirled.contrib.Jukebox
_eventMgr — Property in class com.whirled.contrib.persist.PersistenceManager
_eventMgr — Property in class com.whirled.contrib.sound.SoundController
_events — Property in class com.whirled.contrib.platformer.game.GameController
events — Property in class com.whirled.contrib.platformer.piece.Actor
EventTrigger — Class in package com.whirled.contrib.platformer.game
EventTrigger(gctrl:com.whirled.contrib.platformer.game:GameController, xml) — Constructor in class com.whirled.contrib.platformer.game.EventTrigger
EXPIRED — Constant static property in class com.whirled.contrib.card.TurnTimerEvent
Event type for when a turn has expired.
EXPIRY_TRACKER — Constant static property in class com.whirled.contrib.card.TurnTimer
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