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PADDING — Constant static property in class com.whirled.contrib.Configurator
PARALLAX — Constant static property in class com.whirled.contrib.platformer.display.BoardSprite
ParallaxBackground — Class in package com.whirled.contrib.platformer.display
A layer that displays one or more parallax background layers.
ParallaxBitmap — Class in package com.whirled.contrib.platformer.display
ParallaxBitmap(sX, sY, oX, oY) — Constructor in class com.whirled.contrib.platformer.display.ParallaxBitmap
ParallaxLayer — Class in package com.whirled.contrib.platformer.display
ParallaxLayer(sX, sY) — Constructor in class com.whirled.contrib.platformer.display.ParallaxLayer
Parameter — Class in package com.whirled.contrib.avrg.probe
Represents a named, typed parameter to an action script function.
Parameter(name, type, flags) — Constructor in class com.whirled.contrib.avrg.probe.Parameter
Creates a new parameter.
ParameterPanel — Class in package com.whirled.contrib.avrg.probe
A panel for displaying controls for an array of Parameter objects and returning the parsed values.
ParameterPanel(parameters, title) — Constructor in class com.whirled.contrib.avrg.probe.ParameterPanel
Creates a new parameter panel.
_parameters — Property in class com.whirled.contrib.UserCookie
_parameters — Property in class com.whirled.contrib.avrg.probe.FunctionSpec
parameters — Property in class com.whirled.contrib.avrg.probe.FunctionSpec
The array of Parameters to the function.
_parent — Property in class com.whirled.contrib.TimerManager
parse(input) — Method in class com.whirled.contrib.avrg.probe.ArrayParameter
Translates a string to an object of this parameter's type.
parse(input) — Method in class com.whirled.contrib.avrg.probe.CallbackParameter
Translates a string to an object of this parameter's type.
parse(input) — Method in class com.whirled.contrib.avrg.probe.ObjectParameter
Translates a string to an object of this parameter's type.
parse(input) — Method in class com.whirled.contrib.avrg.probe.Parameter
Translates a string to an object of this parameter's type.
parse(input) — Method in class com.whirled.contrib.avrg.probe.PointParameter
Translates a string to an object of this parameter's type.
parse(input) — Method in class com.whirled.contrib.avrg.probe.RectangleParameter
Translates a string to an object of this parameter's type.
parseParameters(entry, local) — Method in class com.whirled.contrib.avrg.probe.FunctionPanel
_particleCallback — Property in class com.whirled.contrib.platformer.display.DynamicSprite
ParticleLayer — Class in package com.whirled.contrib.platformer.display
ParticleLayer() — Constructor in class com.whirled.contrib.platformer.display.ParticleLayer
PARTY_EVENTS — Constant static property in class com.whirled.contrib.avrg.probe.Definitions
All events that may occur on PartySubControl.
passCards(cards:com.whirled.contrib.card:CardArray) — Method in class com.whirled.contrib.card.Hand
Pass the given cards to fulfill a pass request.
_passCount — Property in class com.whirled.contrib.card.Hand
passCount — Property in class com.whirled.contrib.card.Hand
Access the numr of cards requested to be passed by the local player.
PASSED — Constant static property in class com.whirled.contrib.card.HandEvent
The type of event when cards are passed to the hand from another player.
PASS_FULFILL — Constant static property in class com.whirled.contrib.card.Hand
Event message for receiving passed cards.
PASS_NOTIFY — Constant static property in class com.whirled.contrib.card.Hand
Event message for notifying other players of the pass.
PASS_REQUEST — Constant static property in class com.whirled.contrib.card.Hand
Event message for receiving the pass request.
PASS_REQUESTED — Constant static property in class com.whirled.contrib.card.HandEvent
The type of event when the rules of the game require the local player to pass cards.
_passTarget — Property in class com.whirled.contrib.card.Hand
passTarget — Property in class com.whirled.contrib.card.Hand
Access the target player for the local player's pass in progress.
_pause — Property in class com.whirled.contrib.platformer.game.GameController
PauseController — Interface in package com.whirled.contrib.platformer.game
pCollide(s:com.whirled.contrib.platformer.piece:Shot, db:com.whirled.contrib.platformer.board:DynamicBounds, cd:com.whirled.contrib.platformer.board:ColliderDetails) — Method in class com.whirled.contrib.platformer.game.ShotCollisionHandler
persist — Static property in class com.whirled.contrib.platformer.PlatformerContext
PersistenceManager — Class in package com.whirled.contrib.persist
PersistenceManager(gameCtrl, cookieFactory:com.whirled.contrib.persist:CookieFactory, debugLogging) — Constructor in class com.whirled.contrib.persist.PersistenceManager
PersistentProperty — Interface in package com.whirled.contrib.persist
PersistUtil — Class in package com.whirled.contrib.persist
pfac — Static property in class com.whirled.contrib.platformer.PlatformerContext
PhysicalBase — Class in package com.whirled.contrib.display
This class allows Movie Clips to move in accordance with simple physics including acceleration and drag.
PhysicalBase(xpos, ypos) — Constructor in class com.whirled.contrib.display.PhysicalBase
Creates a PhysicalBase object at the location specfied.
physicalTimer — Property in class com.whirled.contrib.display.PhysicalBase
The timer that controls object updating.
_piece — Property in class com.whirled.contrib.platformer.display.PieceSprite
Piece — Class in package com.whirled.contrib.platformer.piece
The base class for any object that will exist in the platformer.
Piece(defxml, insxml) — Constructor in class com.whirled.contrib.platformer.piece.Piece
PIECE_ADDED — Constant static property in class com.whirled.contrib.platformer.board.Board
PIECE_ADDED — Constant static property in class com.whirled.contrib.platformer.piece.PieceFactory
_pieceClasses — Property in class com.whirled.contrib.platformer.piece.PieceFactory
PieceFactory — Class in package com.whirled.contrib.platformer.piece
PieceFactory(xml) — Constructor in class com.whirled.contrib.platformer.piece.PieceFactory
PIECE_LOADED — Constant static property in class com.whirled.contrib.platformer.board.Board
_pieceMap — Property in class com.whirled.contrib.platformer.piece.PieceFactory
PIECE_REMOVED — Constant static property in class com.whirled.contrib.platformer.board.Board
PIECE_REMOVED — Constant static property in class com.whirled.contrib.platformer.piece.PieceFactory
PieceSprite — Class in package com.whirled.contrib.platformer.display
Visualizer for the base piece object.
PieceSprite(piece:com.whirled.contrib.platformer.piece:Piece, disp, asBitmap) — Constructor in class com.whirled.contrib.platformer.display.PieceSprite
PieceSpriteFactory — Class in package com.whirled.contrib.platformer.display
Generates a piece sprite from the supplied piece.
PieceSpriteLayer — Class in package com.whirled.contrib.platformer.display
A simple layer that just displays every piece sprite added to it.
_pieceTree — Property in class com.whirled.contrib.platformer.board.Board
All the pieces on the board.
PIECE_UPDATED — Constant static property in class com.whirled.contrib.platformer.piece.PieceFactory
placeBid(value) — Method in class com.whirled.contrib.card.trick.Bids
Send a bid request to the server on behalf of the local player.
PLACED — Constant static property in class com.whirled.contrib.card.trick.BidEvent
Event type for when a bid is placed.
PLACEHOLDER — Constant static property in class com.whirled.contrib.sound.PlayType
platformer — Static property in class com.whirled.contrib.platformer.PlatformerContext
PlatformerContext — Class in package com.whirled.contrib.platformer
PlatformerController — Class in package com.whirled.contrib.platformer
PlatformerController(disp) — Constructor in class com.whirled.contrib.platformer.PlatformerController
PLATFORMS — Constant static property in class com.whirled.contrib.platformer.board.Board
playCard(card:com.whirled.contrib.card:Card) — Method in class com.whirled.contrib.card.Hand
Play a single card.
playCard(card:com.whirled.contrib.card:Card) — Method in class com.whirled.contrib.card.trick.Trick
Send a message to the server that the local player has played a card into the trick.
playCards(cards:com.whirled.contrib.card:CardArray) — Method in class com.whirled.contrib.card.Hand
Select some cards to play.
_playedFireSE — Property in class com.whirled.contrib.platformer.display.ShotSprite
playEffect(effect:com.whirled.contrib.sound:SoundEffect, id, location) — Method in class com.whirled.contrib.sound.SoundController
Location indicates how far off center the sound should feel to the user.
_player — Property in class com.whirled.contrib.card.HandEvent
player — Property in class com.whirled.contrib.card.HandEvent
The player that passed or requested to pass the cards.
_player — Property in class com.whirled.contrib.card.TurnTimerEvent
player — Property in class com.whirled.contrib.card.TurnTimerEvent
Access the player whose turn is being timed or expiring.
_player — Property in class com.whirled.contrib.card.trick.BidEvent
player — Property in class com.whirled.contrib.card.trick.BidEvent
Access the id of the player who has placed a bid, if any.
_player — Property in class com.whirled.contrib.card.trick.TrickEvent
player — Property in class com.whirled.contrib.card.trick.TrickEvent
The player that put down the card or the player that has won the trick.
PLAYER — Constant static property in class com.whirled.contrib.platformer.net.SpawnMessage
PLAYER — Constant static property in class com.whirled.contrib.platformer.piece.Dynamic
playerEntered(playerId) — Method in class com.whirled.contrib.avrg.oneroom.OneRoomGameRoom
Called whan a game player enters the room.
PLAYER_EVENTS — Constant static property in class com.whirled.contrib.avrg.probe.Definitions
All events that may occur on PlayerSubControlClient.
PLAYER_EVENTS — Constant static property in class com.whirled.contrib.avrg.probe.ServerDefinitions
Events that apply to a PlayerSubControlServer.
_playerId — Property in class com.whirled.contrib.persist.CookieManager
_playerId — Property in class com.whirled.contrib.persist.PropertyPrototype
playerId — Property in class com.whirled.contrib.persist.PropertyPrototype
_playerId — Property in class com.whirled.contrib.persist.TrophyProperty
playerId — Property in class com.whirled.contrib.persist.TrophyProperty
_playerIds — Property in class com.whirled.contrib.card.Table
playerImpervious — Property in class com.whirled.contrib.platformer.piece.DestructableGate
playerJoinedGame(evt) — Method in class com.whirled.contrib.avrg.oneroom.OneRoomGameServer
Tells the agent that a player has joined the game.
playerLeft(playerId) — Method in class com.whirled.contrib.avrg.oneroom.OneRoomGameRoom
Called whan a game player leaves the room.
_playerNames — Property in class com.whirled.contrib.card.Table
playerQuitGame(evt) — Method in class com.whirled.contrib.avrg.oneroom.OneRoomGameServer
Tells the agent that a player has quit the game.
_playerRooms — Property in class com.whirled.contrib.avrg.probe.ServerModule
_players — Property in class com.whirled.contrib.card.Team
players — Property in class com.whirled.contrib.card.Team
Access the array of absolute seating positions of the players on this team.
players — Property in class com.whirled.contrib.card.trick.Bids
_players — Property in class com.whirled.contrib.card.trick.Trick
players — Property in class com.whirled.contrib.card.trick.Trick
Access the underyling array of players that have participated in the trick.
PLAYERS — Constant static property in class com.whirled.contrib.card.trick.Trick
playersOn(teams) — Method in class com.whirled.contrib.card.trick.WinnersAndLosers
PlayerSprite — Class in package com.whirled.contrib.card.graphics
Flash object for a player sitting at a trick-taking card game.
PlayerSprite(table:com.whirled.contrib.card:Table, id, width, height, timer:com.whirled.contrib.card:TurnTimer, timerMovie, timerPos, background, textColor, outlineColor, warningColor, captionColor, captionOutlineColor) — Constructor in class com.whirled.contrib.card.graphics.PlayerSprite
Create a new player.
_playerSprites — Property in class com.whirled.contrib.card.graphics.MainTrickSprite
_playerTricks — Property in class com.whirled.contrib.card.trick.Scores
PLAYER_TRICKS — Constant static property in class com.whirled.contrib.card.trick.Scores
playSound(sound, volume, pan) — Method in class com.whirled.contrib.sound.SoundController
playSoundEffect(effect:com.whirled.contrib.sound:SoundEffect) — Method in class com.whirled.contrib.platformer.display.DynamicSprite
playState() — Method in class com.whirled.contrib.platformer.display.DynamicSprite
_playTime — Property in class com.whirled.contrib.card.TurnTimer
playTime — Property in class com.whirled.contrib.card.TurnTimer
Access the amount of time allowed for playing a card.
_playType — Property in class com.whirled.contrib.sound.EffectSet
playType — Property in class com.whirled.contrib.sound.EffectSet
_playType — Property in class com.whirled.contrib.sound.SimpleSoundEffect
playType — Property in class com.whirled.contrib.sound.SimpleSoundEffect
playType — Property in interface com.whirled.contrib.sound.SoundEffect
PlayType — Final class in package com.whirled.contrib.sound
PlayType(name) — Constructor in class com.whirled.contrib.sound.PlayType
pointLine(x, y) — Method in class com.whirled.contrib.platformer.board.SimpleActorBounds
PointParameter — Class in package com.whirled.contrib.avrg.probe
Parameter type to be used when a Point is expected.
PointParameter(name, flags) — Constructor in class com.whirled.contrib.avrg.probe.PointParameter
Creates a new point parameter.
polyIntersect(lines) — Method in class com.whirled.contrib.platformer.board.LineData
Returns the distance to the minimal intersecting distance of this line and the supplied polygon.
polyIntersecting(lines) — Method in class com.whirled.contrib.platformer.board.LineData
Returns true if we are intersecting any part of the supplied polygon or are entirely contained in the polygon.
_pool — Property in class com.whirled.contrib.platformer.display.BitmapPool
_pool — Property in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
PoolCache — Class in package com.whirled.contrib.platformer.display
pop() — Method in class com.whirled.contrib.GameModeStack
Pops and returns the current top game mode from the stack.
pop() — Method in class com.whirled.contrib.persist.TypedArrayCookieProperty
popped() — Method in interface com.whirled.contrib.GameMode
Called when this instance of GameMode is removed from the top of the stack.
poppedFrom(mode:com.whirled.contrib:GameMode) — Method in interface com.whirled.contrib.GameMode
Called when another instance is being removed from the top of the stack, making this instance the new top.
positionCards() — Method in class com.whirled.contrib.card.graphics.CardArraySprite
Positions all cards (that are not currently animating).
postCollider() — Method in interface com.whirled.contrib.platformer.game.CollisionController
postCollider() — Method in class com.whirled.contrib.platformer.game.DynamicController
postTick() — Method in class com.whirled.contrib.platformer.game.ActorController
postTick() — Method in class com.whirled.contrib.platformer.game.DestructableGateController
postTick() — Method in class com.whirled.contrib.platformer.game.DynamicController
postTick() — Method in class com.whirled.contrib.platformer.game.ShotController
postTick() — Method in class com.whirled.contrib.platformer.game.SpawnerController
postTick() — Method in interface com.whirled.contrib.platformer.game.TickController
preCalcMovement() — Method in class com.whirled.contrib.platformer.board.LaserShotTask
preCalcMovement() — Method in class com.whirled.contrib.platformer.board.ShotTask
Preferences — Class in package com.whirled.contrib.platformer.client
Preferences(path) — Constructor in class com.whirled.contrib.platformer.client.Preferences
PreferredCamera — Class in package com.whirled.contrib
Handles saving the user's preferred camera to the flash player's local persistent memory.
_prefix — Property in class com.whirled.contrib.card.Hand
_prefix — Property in class com.whirled.contrib.card.trick.Trick
prefs — Static property in class com.whirled.contrib.platformer.client.ClientPlatformerContext
preload(force) — Method in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
_preload — Property in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
PRELOAD_RATE — Constant static property in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
preloadSegment(xx, yy) — Method in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
_premium — Property in class com.whirled.contrib.LevelPack
premium — Property in class com.whirled.contrib.LevelPack
prepare(deck:com.whirled.contrib.card:CardArray) — Method in class com.whirled.contrib.card.Hand
Reset the deck on the server to the given deck.
prepareAndDeal(deck:com.whirled.contrib.card:CardArray, numCards) — Method in class com.whirled.contrib.card.Hand
Deal the given deck to all players, giving each player the same number of cards.
PRERESET — Constant static property in class com.whirled.contrib.card.CardArrayEvent
Type of event when the array is about to be cleared and repopulated.
_prime — Property in class com.whirled.contrib.messagemgr.Checksum
PrizeProperty — Interface in package com.whirled.contrib.persist
PrizePrototype — Class in package com.whirled.contrib.persist
PrizePrototype(name, prizeType:com.whirled.contrib.persist:PropertyType, playerId) — Constructor in class com.whirled.contrib.persist.PrizePrototype
Currently the only supported prizeType is PropertyType.TROPHY_PRIZE, but there could be prize types in the future that can be awarded multiple times, or cookie protected instead of trophy protected.
_prizeType — Property in class com.whirled.contrib.persist.PrizePrototype
projCollider — Property in class com.whirled.contrib.platformer.piece.Actor
PropChanged — Event in class com.whirled.contrib.namespc.NamespacePropGetControl
Dispatched when a property has changed in the shared game state.
_propCtrl — Property in class com.whirled.contrib.ImmediatePropControl
_propCtrl — Property in class com.whirled.contrib.namespc.NamespacePropControl
_properties — Property in class com.whirled.contrib.persist.CookieManager
_propertyDefaults — Property in class com.whirled.contrib.persist.CookieManager
PropertyPrototype — Class in package com.whirled.contrib.persist
PropertyPrototype(name, playerId) — Constructor in class com.whirled.contrib.persist.PropertyPrototype
PropertyType — Final class in package com.whirled.contrib.persist
PropertyType(name) — Constructor in class com.whirled.contrib.persist.PropertyType
_propGetCtrl — Property in class com.whirled.contrib.namespc.NamespacePropGetControl
_propName — Property in class com.whirled.contrib.Scoreboard
propName — Property in class com.whirled.contrib.Scoreboard
proxy(prefix, name) — Method in class com.whirled.contrib.avrg.probe.Definitions
pt — Property in class com.whirled.contrib.platformer.display.BitmapParallax
_pt — Property in class com.whirled.contrib.platformer.display.ParallaxBitmap
push(newMode:com.whirled.contrib:GameMode) — Method in class com.whirled.contrib.GameModeStack
Pushes a new game mode on top of the stack.
push(card:com.whirled.contrib.card:Card) — Method in class com.whirled.contrib.card.CardArray
Add a new card to the end.
push(obj) — Method in class com.whirled.contrib.persist.TypedArrayCookieProperty
pushActor(db:com.whirled.contrib.platformer.board:DynamicBounds) — Method in class com.whirled.contrib.platformer.board.ColliderDetails
pushCache(name, o) — Static method in class com.whirled.contrib.platformer.display.PieceSpriteFactory
pushed() — Method in interface com.whirled.contrib.GameMode
Called when this instance of GameMode is added to the top of the stack.
pushedOnto(mode:com.whirled.contrib:GameMode) — Method in interface com.whirled.contrib.GameMode
Called when this instance of GameMode was the top of the stack, but another instance is being pushed on top of it.
pushOrdinal(ordinal) — Method in class com.whirled.contrib.card.CardArray
Add a new card to the end by ordinal value.
pushPropsFuncs(funcs, props) — Method in class com.whirled.contrib.avrg.probe.Definitions
pushPropsFuncs(funcs, targetName, instanceGetter) — Method in class com.whirled.contrib.avrg.probe.ServerDefinitions
pushPropsSetFuncs(funcs, props) — Method in class com.whirled.contrib.avrg.probe.Definitions
putAt(idx, obj) — Method in class com.whirled.contrib.persist.TypedArrayCookieProperty
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