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U_ACCEL — Constant static property in class com.whirled.contrib.platformer.piece.Actor
U_ATTACH — Constant static property in class com.whirled.contrib.platformer.piece.Actor
U_HEALTH — Constant static property in class com.whirled.contrib.platformer.piece.Actor
U_HEALTH — Constant static property in class com.whirled.contrib.platformer.piece.DestructableGate
U_HEALTH — Constant static property in class com.whirled.contrib.platformer.piece.Spawner
U_HIT — Constant static property in class com.whirled.contrib.platformer.piece.Actor
U_HOVERED — Constant static property in class com.whirled.contrib.platformer.piece.Hover
U_INTER — Constant static property in class com.whirled.contrib.platformer.piece.Dynamic
UINT_HACK_DETECTED — Constant static property in class com.whirled.contrib.hackproof.HackDetectedEvent
Indicates a hack against an HPUInt, does not specify which HPUInt or which attack.
_underlying — Property in class com.whirled.contrib.avrg.probe.ObjectParameter
unfloatCard() — Method in class com.whirled.contrib.card.graphics.HandSprite
Slide the currently floating card back into its usual location.
UNHOVER — Constant static property in class com.whirled.contrib.platformer.net.HoverMessage
unshift(obj) — Method in class com.whirled.contrib.persist.TypedArrayCookieProperty
UNTIL_REMOVED — Constant static property in class com.whirled.contrib.platformer.display.DynamicSprite
unwatchPlayer(playerId) — Method in class com.whirled.contrib.avrg.probe.ServerModule
unwatchRoom(roomId) — Method in class com.whirled.contrib.avrg.probe.ServerModule
U_ORIENT — Constant static property in class com.whirled.contrib.platformer.piece.Actor
update() — Method in class com.whirled.contrib.card.graphics.CardSprite
update(x1, y1, x2, y2, reset) — Method in class com.whirled.contrib.platformer.board.LineData
Updates a lines coordinates.
update(delta) — Method in class com.whirled.contrib.platformer.display.ActorSprite
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.ActorSpriteLayer
update(nX, nY) — Method in class com.whirled.contrib.platformer.display.BitmapParallax
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.BitmapParallaxBackground
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.BitmapSectionalLayer
update(delta) — Method in class com.whirled.contrib.platformer.display.DestructableGateSprite
update(delta) — Method in class com.whirled.contrib.platformer.display.DynamicSprite
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.DynamicSpriteLayer
update(delta) — Method in class com.whirled.contrib.platformer.display.GateSprite
update(delta) — Method in class com.whirled.contrib.platformer.display.HoverSprite
update(delta) — Method in class com.whirled.contrib.platformer.display.LaserShotSprite
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.Layer
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.ParallaxBackground
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.ParallaxBitmap
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.ParallaxLayer
update() — Method in class com.whirled.contrib.platformer.display.PieceSprite
update(nX, nY, scale) — Method in class com.whirled.contrib.platformer.display.SectionalLayer
update(delta) — Method in class com.whirled.contrib.platformer.display.ShotSprite
update(delta) — Method in class com.whirled.contrib.platformer.display.SpawnerSprite
updateACS(event) — Method in class com.whirled.contrib.platformer.client.KeyboardController
updateActors(delta, ids) — Method in class com.whirled.contrib.platformer.display.BoardSprite
updateBoundLines(idx) — Method in class com.whirled.contrib.platformer.board.Collider
updateBounds() — Method in class com.whirled.contrib.platformer.board.DynamicBounds
updateBounds() — Method in class com.whirled.contrib.platformer.board.SimpleActorBounds
updated — Property in class com.whirled.contrib.platformer.display.BitmapParallax
updatedDB(cd:com.whirled.contrib.platformer.board:ColliderDetails, db:com.whirled.contrib.platformer.board:DynamicBounds) — Method in class com.whirled.contrib.platformer.board.DynamicBounds
updateDisp() — Method in class com.whirled.contrib.platformer.display.PieceSprite
updateDisplay() — Method in class com.whirled.contrib.display.ClickAnimateFurniture
This gets called whenever things change.
updateDisplay() — Method in class com.whirled.contrib.platformer.display.BoardSprite
updateDisplay(delta) — Method in class com.whirled.contrib.platformer.game.GameController
updateDynamicIns(d:com.whirled.contrib.platformer.piece:Dynamic, group) — Method in class com.whirled.contrib.platformer.board.Board
updateFloater(event) — Method in class com.whirled.contrib.card.graphics.HandSprite
updateFromServer() — Method in class com.whirled.contrib.card.trick.Trick
updateInter(dc:com.whirled.contrib.platformer.game:DynamicController, inter) — Method in class com.whirled.contrib.platformer.board.Collider
updateInterTo(d:com.whirled.contrib.platformer.piece:Dynamic, oldInter, newInter) — Method in class com.whirled.contrib.platformer.board.Collider
updatePiece(name, tree, xml) — Method in class com.whirled.contrib.platformer.board.Board
updatePiece(oldp:com.whirled.contrib.platformer.piece:Piece, newp:com.whirled.contrib.platformer.piece:Piece) — Method in class com.whirled.contrib.platformer.piece.PieceFactory
updateSprites(delta, ids) — Method in class com.whirled.contrib.platformer.display.DynamicSpriteLayer
updateState — Property in class com.whirled.contrib.platformer.piece.Dynamic
updateTricks() — Method in class com.whirled.contrib.card.graphics.TeamSprite
Update the tricks/bid status text.
updateVector(a:com.whirled.contrib.platformer.piece:Actor, delta, maxDx, maxDy) — Static method in class com.whirled.contrib.platformer.board.FlyTask
updateVector() — Method in class com.whirled.contrib.platformer.board.WalkTask
U_POS — Constant static property in class com.whirled.contrib.platformer.piece.Dynamic
USE_BITMAP — Constant static property in class com.whirled.contrib.platformer.display.ParallaxBackground
useCache() — Method in class com.whirled.contrib.platformer.piece.Dynamic
useCache() — Method in class com.whirled.contrib.platformer.piece.Shot
UserCookie — Class in package com.whirled.contrib

A class to manage complicated user cookies on a GameControl.

UserCookie(eventMgr) — Constructor in class com.whirled.contrib.UserCookie
This function should not be called directly.
_userPreselect — Property in class com.whirled.contrib.card.graphics.HandSprite
U_SHOOT — Constant static property in class com.whirled.contrib.platformer.piece.Actor
U_SPAWN — Constant static property in class com.whirled.contrib.platformer.piece.Spawner
U_UPGRADE — Constant static property in class com.whirled.contrib.platformer.piece.Actor
U_VEL — Constant static property in class com.whirled.contrib.platformer.piece.Dynamic
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