Classes
 ClassDescription
 Card Represents a card for use with game logic, rendering and UI.
 CardArray An ordered container of cards with event dispatching.
 CardArrayEvent Represents something that happens to a card array.
 CardException Thrown when something goes wrong in a card game.
 Debug Debugging utilities.
 Hand Represents the local player's hand in a card game.
 HandEvent Represents something that happens to a hand of cards.
 NetArray Encapsulates the access and schema information for maintaining a fixed size array of integers on a whirled game server using NetSubControl.
 Sorter Sorts cards so that it is easy for a player to assess his hand.
 Table Class to perform various transformations between player id, absolute seats and relative seats.
 Team Contains the players on a card game team.
 TurnTimer Regulates the length of time consumed by a player making a move.
 TurnTimerEvent