Contains an archive of useful tools for game development, contributed by various authors and users of the Whirled SDK. See whirled/contrib/README.txt in the SDK for further information.
| Interface | Description | |
|---|---|---|
| GameMode | Interface for game modes, handled by the GameModeStack. | |
| ManagedTimer |
| Class | Description | |
|---|---|---|
| CardDeck | A simple card deck for use with games that encodes cards as a string like "Ac" for the ace of clubs, or "Td" for the 10 of diamonds. | |
| Chunker | Chunks data to other instances of the entity being used. | |
| ColorConversion | Various tools for converting between different color models and applying colors to Movie Clips. | |
| Configurator | Entites that need initial configuration, e.g. | |
| ForkingToyState | ForkingToyState manages the state of a toy such that more than one person can play with it simultaneously. | |
| GameModeStack | GameModeStack implements a stack of user-specific game modes. | |
| ImmediatePropControl | Provides a safe way of managing "immediate" properties on an entity, as long as the entity is the ONLY thing modifying those properties. | |
| Jukebox | A Jukebox class for handling looping background music. | |
| LevelPack | Represents the data from WhirledGameControl.getLevelPacks() in a type-safe manner. | |
| LevelPackManager | ||
| LevelPacks | ||
| PreferredCamera | Handles saving the user's preferred camera to the flash player's local persistent memory. | |
| RemoteEntity | A helper proxy for accessing properties of another entity in the room. | |
| Scoreboard | A class to manage game scores as a Dictionary property and send updates to the Whirled-provided scoreboard display. | |
| SimpleSoundManager | A very simple sound manager for letting you globally adjust the volume on a number of different sounds. | |
| TimerManager | A class for managing a group of timers. | |
| UserCookie |
A class to manage complicated user cookies on a GameControl. |
|
| ZipMultiLoader | Utility class for MultiLoading all the files contained in a zip. |