| Interface | Description | |
|---|---|---|
| CameraController |
| Class | Description | |
|---|---|---|
| ActorSprite | ||
| ActorSpriteLayer | ||
| BitmapParallax | ||
| BitmapParallaxBackground | ||
| BitmapPool | ||
| BitmapSectionalLayer | ||
| BoardSprite | Displays a board. | |
| BoundedPieceSprite | ||
| CacheWrapper | ||
| DestructableGateSprite | ||
| DisplayUtils | ||
| DynamicSprite | ||
| DynamicSpriteLayer | ||
| GateSprite | ||
| HoverSprite | ||
| LaserShotSprite | ||
| Layer | ||
| ParallaxBackground | A layer that displays one or more parallax background layers. | |
| ParallaxBitmap | ||
| ParallaxLayer | ||
| ParticleLayer | ||
| PieceSprite | Visualizer for the base piece object. | |
| PieceSpriteFactory | Generates a piece sprite from the supplied piece. | |
| PieceSpriteLayer | A simple layer that just displays every piece sprite added to it. | |
| PoolCache | ||
| SectionalLayer | A layer that is divided into sections which are dynamically added and removed from the display tree depending on what's currently in the view. | |
| ShotSprite | ||
| SpawnerSprite |