Packagecom.whirled.contrib.platformer.game
Classpublic class AttackCollisionHandler
InheritanceAttackCollisionHandler Inheritance CollisionHandler



Protected Properties
 PropertyDefined by
  _ac : AttackController
AttackCollisionHandler
 Inherited_handledClass : Class
CollisionHandler
Public Methods
 MethodDefined by
  
AttackCollisionHandler
  
collide(source:Object, target:Object, cd:ColliderDetails):void
AttackCollisionHandler
  
handlesObject(o:Object):Boolean
AttackCollisionHandler
 Inherited
Returns true if this handler handles subclasses of the supplied handler.
CollisionHandler
 Inherited
reset():void
CollisionHandler
Property detail
_acproperty
protected var _ac:AttackController
Constructor detail
AttackCollisionHandler()constructor
public function AttackCollisionHandler(ac:AttackController)Parameters
ac:AttackController
Method detail
collide()method
public override function collide(source:Object, target:Object, cd:ColliderDetails):voidParameters
source:Object
 
target:Object
 
cd:ColliderDetails
handlesObject()method 
public override function handlesObject(o:Object):BooleanParameters
o:Object

Returns
Boolean