| Package | com.whirled.contrib.platformer.game |
| Class | public class AttackCollisionHandler |
| Inheritance | AttackCollisionHandler CollisionHandler |
| Property | Defined by | ||
|---|---|---|---|
| _ac : AttackController | AttackCollisionHandler | ||
![]() | _handledClass : Class | CollisionHandler | |
| Method | Defined by | ||
|---|---|---|---|
| AttackCollisionHandler | |||
|
collide(source:Object, target:Object, cd:ColliderDetails):void
| AttackCollisionHandler | ||
|
handlesObject(o:Object):Boolean
| AttackCollisionHandler | ||
![]() |
handlesSubclass(ch:CollisionHandler):Boolean
Returns true if this handler handles subclasses of the supplied handler.
| CollisionHandler | |
![]() |
reset():void
| CollisionHandler | |
| _ac | property |
protected var _ac:AttackController
| AttackCollisionHandler | () | constructor |
| collide | () | method |
public override function collide(source:Object, target:Object, cd:ColliderDetails):voidParameters
source:Object |
|
target:Object |
|
cd:ColliderDetails |
| handlesObject | () | method |
public override function handlesObject(o:Object):BooleanParameters
o:Object |
Boolean |