Packagecom.whirled.contrib.platformer.game
Classpublic class BounceCollisionHandler
InheritanceBounceCollisionHandler Inheritance CollisionHandler



Protected Properties
 PropertyDefined by
  _ac : ActorController
BounceCollisionHandler
  _colliders : Array
BounceCollisionHandler
 Inherited_handledClass : Class
CollisionHandler
Public Methods
 MethodDefined by
  
BounceCollisionHandler
  
collide(source:Object, target:Object, cd:ColliderDetails):void
BounceCollisionHandler
  
handlesObject(o:Object):Boolean
BounceCollisionHandler
 Inherited
Returns true if this handler handles subclasses of the supplied handler.
CollisionHandler
  
reset():void
BounceCollisionHandler
Protected Methods
 MethodDefined by
  
BounceCollisionHandler
Property detail
_acproperty
protected var _ac:ActorController
_collidersproperty 
protected var _colliders:Array
Constructor detail
BounceCollisionHandler()constructor
public function BounceCollisionHandler(ac:ActorController)Parameters
ac:ActorController
Method detail
collide()method
public override function collide(source:Object, target:Object, cd:ColliderDetails):voidParameters
source:Object
 
target:Object
 
cd:ColliderDetails
handlesObject()method 
public override function handlesObject(o:Object):BooleanParameters
o:Object

Returns
Boolean
reset()method 
public override function reset():void
sabCollide()method 
protected function sabCollide(source:SimpleActorBounds, target:SimpleActorBounds, cd:ColliderDetails):voidParameters
source:SimpleActorBounds
 
target:SimpleActorBounds
 
cd:ColliderDetails