Packagecom.whirled.contrib.platformer.game
Classpublic class DeathEventTrigger
InheritanceDeathEventTrigger Inheritance EventTrigger
SubclassesSpawnerDeathEventTrigger

An event trigger that occurs when all the supplied actor ids are dead.



Protected Properties
 PropertyDefined by
 Inherited_continuous : Boolean
EventTrigger
 Inherited_gctrl : GameController
EventTrigger
  _ids : Array
DeathEventTrigger
 Inherited_triggered : Boolean
EventTrigger
Public Methods
 MethodDefined by
  
DeathEventTrigger
 Inherited
checkTriggered():Boolean
EventTrigger
 Inherited
[static]
EventTrigger
 Inherited
hasTriggered():Boolean
EventTrigger
Protected Methods
 MethodDefined by
  
testTriggered():Boolean
DeathEventTrigger
Property detail
_idsproperty
protected var _ids:Array
Constructor detail
DeathEventTrigger()constructor
public function DeathEventTrigger(gctrl:GameController, xml:XML)Parameters
gctrl:GameController
 
xml:XML
Method detail
testTriggered()method
protected override function testTriggered():Boolean

Returns
Boolean