| Package | com.whirled.contrib.platformer.game |
| Class | public class GameEvent |
| Property | Defined by | ||
|---|---|---|---|
| id : int | GameEvent | ||
| Property | Defined by | ||
|---|---|---|---|
| _action : EventAction | GameEvent | ||
| _continuous : Boolean | GameEvent | ||
| _server : Boolean | GameEvent | ||
| _trigger : EventTrigger | GameEvent | ||
| Method | Defined by | ||
|---|---|---|---|
| GameEvent | |||
|
[static]
| GameEvent | ||
|
isComplete():Boolean
| GameEvent | ||
|
needServer():Boolean
| GameEvent | ||
|
runAction():Boolean
| GameEvent | ||
|
runEvent():Boolean
| GameEvent | ||
| _action | property |
protected var _action:EventAction
| _continuous | property |
protected var _continuous:Boolean
| id | property |
public var id:int
| _server | property |
protected var _server:Boolean
| _trigger | property |
protected var _trigger:EventTrigger
| GameEvent | () | constructor |
public function GameEvent(trigger:EventTrigger, action:EventAction, continuous:Boolean, server:Boolean = false)Parameters
trigger:EventTrigger |
|
action:EventAction |
|
continuous:Boolean |
|
server:Boolean (default = false) |
| create | () | method |
public static function create(gctrl:GameController, xml:XML):GameEventParameters
gctrl:GameController |
|
xml:XML |
GameEvent |
| isComplete | () | method |
public function isComplete():Boolean
Returns
Boolean |
| needServer | () | method |
public function needServer():Boolean
Returns
Boolean |
| runAction | () | method |
public function runAction():Boolean
Returns
Boolean |
| runEvent | () | method |
public function runEvent():Boolean
Returns
Boolean |