| Package | com.whirled.contrib.platformer.game |
| Class | public class LaserShotController |
| Inheritance | LaserShotController ShotController DynamicController |
| Method | Defined by | ||
|---|---|---|---|
| LaserShotController | |||
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addCollisionHandler(handler:CollisionHandler):void
| DynamicController | |
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getCollisionHandler(other:Object):CollisionHandler
| DynamicController | |
![]() | DynamicController | ||
![]() | ShotController | ||
![]() | DynamicController | ||
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hasBounds():Boolean
| DynamicController | |
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postCollider():void
| DynamicController | |
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postTick():void
| ShotController | |
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shutdown():void
| DynamicController | |
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tick(delta:Number):void
| ShotController | |
| Method | Defined by | ||
|---|---|---|---|
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createCollisionHandlers():void
| ShotController | |
| LaserShotController | |||
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stopCollisions():void
| DynamicController | |
| LaserShotController | () | constructor |
public function LaserShotController(ls:LaserShot, controller:GameController)Parameters
ls:LaserShot |
|
controller:GameController |
| createTask | () | method |