Packagecom.whirled.contrib.platformer.game
Classpublic class ShotCollisionHandler
InheritanceShotCollisionHandler Inheritance CollisionHandler



Protected Properties
 PropertyDefined by
 Inherited_handledClass : Class
CollisionHandler
Public Methods
 MethodDefined by
  
ShotCollisionHandler
  
collide(source:Object, target:Object, cd:ColliderDetails):void
ShotCollisionHandler
  
handlesObject(o:Object):Boolean
ShotCollisionHandler
 Inherited
Returns true if this handler handles subclasses of the supplied handler.
CollisionHandler
 Inherited
reset():void
CollisionHandler
Protected Methods
 MethodDefined by
  
ShotCollisionHandler
Constructor detail
ShotCollisionHandler()constructor
public function ShotCollisionHandler()
Method detail
collide()method
public override function collide(source:Object, target:Object, cd:ColliderDetails):voidParameters
source:Object
 
target:Object
 
cd:ColliderDetails
handlesObject()method 
public override function handlesObject(o:Object):BooleanParameters
o:Object

Returns
Boolean
pCollide()method 
protected function pCollide(s:Shot, db:DynamicBounds, cd:ColliderDetails):voidParameters
s:Shot
 
db:DynamicBounds
 
cd:ColliderDetails