| Package | com.whirled.contrib.platformer.game |
| Class | public class ShotCollisionHandler |
| Inheritance | ShotCollisionHandler CollisionHandler |
| Method | Defined by | ||
|---|---|---|---|
| ShotCollisionHandler | |||
|
collide(source:Object, target:Object, cd:ColliderDetails):void
| ShotCollisionHandler | ||
|
handlesObject(o:Object):Boolean
| ShotCollisionHandler | ||
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handlesSubclass(ch:CollisionHandler):Boolean
Returns true if this handler handles subclasses of the supplied handler.
| CollisionHandler | |
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reset():void
| CollisionHandler | |
| Method | Defined by | ||
|---|---|---|---|
| ShotCollisionHandler | |||
| ShotCollisionHandler | () | constructor |
public function ShotCollisionHandler()
| collide | () | method |
public override function collide(source:Object, target:Object, cd:ColliderDetails):voidParameters
source:Object |
|
target:Object |
|
cd:ColliderDetails |
| handlesObject | () | method |
public override function handlesObject(o:Object):BooleanParameters
o:Object |
Boolean |
| pCollide | () | method |
protected function pCollide(s:Shot, db:DynamicBounds, cd:ColliderDetails):voidParameters
s:Shot |
|
db:DynamicBounds |
|
cd:ColliderDetails |