Packagecom.whirled.contrib.platformer.game
Classpublic class WalkableCollisionHandler
InheritanceWalkableCollisionHandler Inheritance CollisionHandler



Protected Properties
 PropertyDefined by
 Inherited_handledClass : Class
CollisionHandler
  _wc : WalkableController
WalkableCollisionHandler
Public Methods
 MethodDefined by
  
WalkableCollisionHandler
  
collide(source:Object, target:Object, cd:ColliderDetails):void
WalkableCollisionHandler
  
handlesObject(o:Object):Boolean
WalkableCollisionHandler
 Inherited
Returns true if this handler handles subclasses of the supplied handler.
CollisionHandler
 Inherited
reset():void
CollisionHandler
Protected Methods
 MethodDefined by
  
WalkableCollisionHandler
  
setAttached(actor:Actor, line:LineData, id:int):void
WalkableCollisionHandler
Property detail
_wcproperty
protected var _wc:WalkableController
Constructor detail
WalkableCollisionHandler()constructor
public function WalkableCollisionHandler(wc:WalkableController)Parameters
wc:WalkableController
Method detail
collide()method
public override function collide(source:Object, target:Object, cd:ColliderDetails):voidParameters
source:Object
 
target:Object
 
cd:ColliderDetails
handlesObject()method 
public override function handlesObject(o:Object):BooleanParameters
o:Object

Returns
Boolean
sabCollide()method 
protected function sabCollide(source:DynamicBounds, target:SimpleActorBounds, cd:ColliderDetails):voidParameters
source:DynamicBounds
 
target:SimpleActorBounds
 
cd:ColliderDetails
setAttached()method 
protected function setAttached(actor:Actor, line:LineData, id:int):voidParameters
actor:Actor
 
line:LineData
 
id:int