Packagecom.whirled.contrib.platformer.net
Classpublic class QueueMessage
InheritanceQueueMessage Inheritance BaseGameMessage Inheritance flash.events.Event



Public Properties
 PropertyDefined by
  bytes : ByteArray
QueueMessage
  msgs : Array
QueueMessage
  name : String
[read-only]
QueueMessage
 InheritedsenderId : int
BaseGameMessage
Protected Properties
 PropertyDefined by
 Inherited_senderId : int
BaseGameMessage
Public Methods
 MethodDefined by
  
QueueMessage
  
fromBytes(bytes:ByteArray):void
QueueMessage
 Inherited
fromServer():Boolean
BaseGameMessage
  
hasMessages():Boolean
QueueMessage
  
nextMessage(getMessage:Function):GameMessage
QueueMessage
  
toBytes(bytes:ByteArray = null):ByteArray
QueueMessage
Public Constants
 ConstantDefined by
  NAME : String = "queue"
[static]
QueueMessage
Property detail
bytesproperty
public var bytes:ByteArray
msgsproperty 
public var msgs:Array
nameproperty 
name:String  [read-only]Implementation
    public function get name():String
Method detail
addMessage()method
public function addMessage(msg:GameMessage):voidParameters
msg:GameMessage
fromBytes()method 
public override function fromBytes(bytes:ByteArray):voidParameters
bytes:ByteArray
hasMessages()method 
public function hasMessages():Boolean

Returns
Boolean
nextMessage()method 
public function nextMessage(getMessage:Function):GameMessageParameters
getMessage:Function

Returns
GameMessage
toBytes()method 
public override function toBytes(bytes:ByteArray = null):ByteArrayParameters
bytes:ByteArray (default = null)

Returns
ByteArray
Constant detail
NAMEconstant
public static const NAME:String = "queue"