Packagecom.whirled.contrib.platformer.net
Classpublic class ShotMessage
InheritanceShotMessage Inheritance BaseGameMessage Inheritance flash.events.Event



Public Properties
 PropertyDefined by
  damage : Number
ShotMessage
  id : int
ShotMessage
  inter : int
ShotMessage
  name : String
[read-only]
ShotMessage
  owner : int
ShotMessage
 InheritedsenderId : int
BaseGameMessage
  state : int
ShotMessage
Protected Properties
 PropertyDefined by
 Inherited_senderId : int
BaseGameMessage
Public Methods
 MethodDefined by
  
create(state:int, id:int, damage:Number, inter:int, owner:int):ShotMessage
[static]
ShotMessage
  
fromBytes(ba:ByteArray):void
ShotMessage
 Inherited
fromServer():Boolean
BaseGameMessage
  
recordShot(id:int, owner:int):ShotMessage
[static]
ShotMessage
  
shotDamage(id:int, damage:Number, inter:int, owner:int):ShotMessage
[static]
ShotMessage
  
shotHit(id:int, damage:Number, inter:int, owner:int):ShotMessage
[static]
ShotMessage
  
toBytes(ba:ByteArray = null):ByteArray
ShotMessage
Public Constants
 ConstantDefined by
  DAMAGE : int = 2
[static]
ShotMessage
  HIT : int = 1
[static]
ShotMessage
  NAME : String = "shot"
[static]
ShotMessage
  RECORD : int = 3
[static]
ShotMessage
Property detail
damageproperty
public var damage:Number
idproperty 
public var id:int
interproperty 
public var inter:int
nameproperty 
name:String  [read-only]Implementation
    public function get name():String
ownerproperty 
public var owner:int
stateproperty 
public var state:int
Method detail
create()method
public static function create(state:int, id:int, damage:Number, inter:int, owner:int):ShotMessageParameters
state:int
 
id:int
 
damage:Number
 
inter:int
 
owner:int

Returns
ShotMessage
fromBytes()method 
public override function fromBytes(ba:ByteArray):voidParameters
ba:ByteArray
recordShot()method 
public static function recordShot(id:int, owner:int):ShotMessageParameters
id:int
 
owner:int

Returns
ShotMessage
shotDamage()method 
public static function shotDamage(id:int, damage:Number, inter:int, owner:int):ShotMessageParameters
id:int
 
damage:Number
 
inter:int
 
owner:int

Returns
ShotMessage
shotHit()method 
public static function shotHit(id:int, damage:Number, inter:int, owner:int):ShotMessageParameters
id:int
 
damage:Number
 
inter:int
 
owner:int

Returns
ShotMessage
toBytes()method 
public override function toBytes(ba:ByteArray = null):ByteArrayParameters
ba:ByteArray (default = null)

Returns
ByteArray
Constant detail
DAMAGEconstant
public static const DAMAGE:int = 2
HITconstant 
public static const HIT:int = 1
NAMEconstant 
public static const NAME:String = "shot"
RECORDconstant 
public static const RECORD:int = 3