| Package | com.whirled.contrib.platformer.net |
| Class | public class ShotMessage |
| Inheritance | ShotMessage BaseGameMessage flash.events.Event |
| Property | Defined by | ||
|---|---|---|---|
| damage : Number | ShotMessage | ||
| id : int | ShotMessage | ||
| inter : int | ShotMessage | ||
| name : String [read-only]
| ShotMessage | ||
| owner : int | ShotMessage | ||
![]() | senderId : int | BaseGameMessage | |
| state : int | ShotMessage | ||
| Method | Defined by | ||
|---|---|---|---|
|
create(state:int, id:int, damage:Number, inter:int, owner:int):ShotMessage
[static]
| ShotMessage | ||
|
fromBytes(ba:ByteArray):void
| ShotMessage | ||
![]() |
fromServer():Boolean
| BaseGameMessage | |
|
recordShot(id:int, owner:int):ShotMessage
[static]
| ShotMessage | ||
|
shotDamage(id:int, damage:Number, inter:int, owner:int):ShotMessage
[static]
| ShotMessage | ||
|
shotHit(id:int, damage:Number, inter:int, owner:int):ShotMessage
[static]
| ShotMessage | ||
|
toBytes(ba:ByteArray = null):ByteArray
| ShotMessage | ||
| Constant | Defined by | ||
|---|---|---|---|
| DAMAGE : int = 2 [static]
| ShotMessage | ||
| HIT : int = 1 [static]
| ShotMessage | ||
| NAME : String = "shot" [static]
| ShotMessage | ||
| RECORD : int = 3 [static]
| ShotMessage | ||
| damage | property |
public var damage:Number
| id | property |
public var id:int
| inter | property |
public var inter:int
| name | property |
name:String [read-only]Implementation
public function get name():String
| owner | property |
public var owner:int
| state | property |
public var state:int
| create | () | method |
public static function create(state:int, id:int, damage:Number, inter:int, owner:int):ShotMessageParameters
state:int |
|
id:int |
|
damage:Number |
|
inter:int |
|
owner:int |
ShotMessage |
| fromBytes | () | method |
public override function fromBytes(ba:ByteArray):voidParameters
ba:ByteArray |
| recordShot | () | method |
public static function recordShot(id:int, owner:int):ShotMessageParameters
id:int |
|
owner:int |
ShotMessage |
| shotDamage | () | method |
public static function shotDamage(id:int, damage:Number, inter:int, owner:int):ShotMessageParameters
id:int |
|
damage:Number |
|
inter:int |
|
owner:int |
ShotMessage |
| shotHit | () | method |
public static function shotHit(id:int, damage:Number, inter:int, owner:int):ShotMessageParameters
id:int |
|
damage:Number |
|
inter:int |
|
owner:int |
ShotMessage |
| toBytes | () | method |
public override function toBytes(ba:ByteArray = null):ByteArrayParameters
ba:ByteArray (default = null) |
ByteArray |
| DAMAGE | constant |
public static const DAMAGE:int = 2
| HIT | constant |
public static const HIT:int = 1
| NAME | constant |
public static const NAME:String = "shot"
| RECORD | constant |
public static const RECORD:int = 3