| Package | com.whirled.contrib.platformer.piece |
| Class | public class Actor |
| Inheritance | Actor Dynamic |
| Property | Defined by | ||
|---|---|---|---|
| accelX : Number | Actor | ||
| accelY : Number | Actor | ||
| attached : LineData
[read-only]
| Actor | ||
| attachedId : int [read-only]
| Actor | ||
| disabled : Boolean | Actor | ||
![]() | dx : Number | Dynamic | |
![]() | dy : Number | Dynamic | |
![]() | enemyCount : int | Dynamic | |
| events : Array | Actor | ||
| health : Number | Actor | ||
| height : Number | Actor | ||
![]() | id : int | Dynamic | |
![]() | inter : int | Dynamic | |
| justShot : Boolean | Actor | ||
| killer : int | Actor | ||
| maxAttachable : Number = -1 | Actor | ||
| maxWalkable : Number = -1 | Actor | ||
| orient : int | Actor | ||
![]() | owner : int | Dynamic | |
| projCollider : Boolean = false | Actor | ||
| shooting : Boolean | Actor | ||
![]() | soundEvents : Array | Dynamic | |
![]() | sprite : String | Dynamic | |
| startHealth : Number | Actor | ||
![]() | type : String | Dynamic | |
![]() | updateState : int | Dynamic | |
| wasHit : int | Actor | ||
| width : Number | Actor | ||
![]() | x : Number | Dynamic | |
![]() | y : Number | Dynamic | |
| Property | Defined by | ||
|---|---|---|---|
| _accelX : Number = 0 | Actor | ||
| _accelY : Number = 0 | Actor | ||
| _attached : LineData | Actor | ||
| _attachedId : int = -1 | Actor | ||
| _bounds : Rect | Actor | ||
| _disabled : Boolean | Actor | ||
![]() | _dx : Number = 0 | Dynamic | |
![]() | _dy : Number = 0 | Dynamic | |
| _health : Number | Actor | ||
| _height : Number = 0 | Actor | ||
![]() | _inState : int | Dynamic | |
![]() | _inter : int | Dynamic | |
| _justShot : Boolean = false | Actor | ||
| _killer : int | Actor | ||
| _orient : int | Actor | ||
![]() | _owner : int | Dynamic | |
| _shooting : Boolean = false | Actor | ||
| _startHealth : Number | Actor | ||
| _wasHit : int | Actor | ||
| _width : Number = 0 | Actor | ||
![]() | _x : Number = 0 | Dynamic | |
![]() | _y : Number = 0 | Dynamic | |
| Method | Defined by | ||
|---|---|---|---|
|
Actor(insxml:XML = null)
| Actor | ||
![]() |
alwaysSpawn():Boolean
| Dynamic | |
![]() |
amOwner():Boolean
| Dynamic | |
|
applyForce(fx:Number, fy:Number):void
| Actor | ||
| Actor | |||
![]() |
equals(other:Object):Boolean
| Dynamic | |
![]() |
forceOwner():Boolean
| Dynamic | |
|
fromBytes(bytes:ByteArray):void
| Actor | ||
| Actor | |||
![]() |
getNewOwner(closest:int):int
| Dynamic | |
![]() |
hashCode():int
| Dynamic | |
|
isAlive():Boolean
| Actor | ||
|
isAttached():Boolean
| Actor | ||
|
isOrientShootDown():Boolean
| Actor | ||
|
isOrientShootUp():Boolean
| Actor | ||
|
orientBody(body:int):void
| Actor | ||
|
orientShoot(shoot:int):void
| Actor | ||
![]() |
ownerType():int
| Dynamic | |
|
setAttached(ld:LineData, id:int = -1):void
| Actor | ||
|
shouldSpawn():Boolean
| Actor | ||
![]() |
spawnDist():Number
| Dynamic | |
|
toBytes(bytes:ByteArray = null):ByteArray
| Actor | ||
|
toString():String
| Actor | ||
![]() |
useCache():Boolean
| Dynamic | |
|
xmlInstance():XML
| Actor | ||
| Constant | Defined by | ||
|---|---|---|---|
| ACT_COUNT : int = 9 [static]
| Actor | ||
![]() | DEAD : int = 3 [static]
| Dynamic | |
![]() | DYN_COUNT : int = 2 [static]
| Dynamic | |
![]() | ENEMY : int = 2 [static]
| Dynamic | |
![]() | GLOBAL : int = 0 [static]
| Dynamic | |
| HIT_BACK : int [static]
| Actor | ||
| HIT_BIG : int [static]
| Actor | ||
| HIT_FRONT : int = 1 [static]
| Actor | ||
| ORIENT_LEFT : int = 0 [static]
| Actor | ||
| ORIENT_RIGHT : int = 1 [static]
| Actor | ||
| ORIENT_SHOOT_B : int [static]
| Actor | ||
| ORIENT_SHOOT_D : int [static]
| Actor | ||
| ORIENT_SHOOT_F : int [static]
| Actor | ||
| ORIENT_SHOOT_MASK : int [static]
| Actor | ||
| ORIENT_SHOOT_U : int [static]
| Actor | ||
| ORIENT_TURNING : int [static]
| Actor | ||
![]() | OWN_ALL : int = 3 [static]
| Dynamic | |
![]() | OWN_PLAYER : int = 1 [static]
| Dynamic | |
![]() | OWN_SERVER : int = 2 [static]
| Dynamic | |
![]() | PLAYER : int = 1 [static]
| Dynamic | |
![]() | SPAWN : int = 4 [static]
| Dynamic | |
| U_ACCEL : int [static]
| Actor | ||
| U_ATTACH : int [static]
| Actor | ||
| U_HEALTH : int [static]
| Actor | ||
| U_HIT : int [static]
| Actor | ||
![]() | U_INTER : int [static]
| Dynamic | |
| U_ORIENT : int [static]
| Actor | ||
![]() | U_POS : int [static]
| Dynamic | |
| U_SHOOT : int [static]
| Actor | ||
| U_UPGRADE : int [static]
| Actor | ||
![]() | U_VEL : int [static]
| Dynamic | |
| _accelX | property |
protected var _accelX:Number = 0
| accelX | property |
accelX:Number [read-write]Implementation
public function get accelX():Number
public function set accelX(value:Number):void
| _accelY | property |
protected var _accelY:Number = 0
| accelY | property |
accelY:Number [read-write]Implementation
public function get accelY():Number
public function set accelY(value:Number):void
| _attached | property |
protected var _attached:LineData
| attached | property |
| _attachedId | property |
protected var _attachedId:int = -1
| attachedId | property |
attachedId:int [read-only]Implementation
public function get attachedId():int
| _bounds | property |
protected var _bounds:Rect
| _disabled | property |
protected var _disabled:Boolean
| disabled | property |
disabled:Boolean [read-write]Implementation
public function get disabled():Boolean
public function set disabled(value:Boolean):void
| events | property |
public var events:Array
| _health | property |
protected var _health:Number
| health | property |
health:Number [read-write]Implementation
public function get health():Number
public function set health(value:Number):void
| _height | property |
protected var _height:Number = 0
| height | property |
height:Number [read-write]Implementation
public function get height():Number
public function set height(value:Number):void
| _justShot | property |
protected var _justShot:Boolean = false
| justShot | property |
justShot:Boolean [read-write]Implementation
public function get justShot():Boolean
public function set justShot(value:Boolean):void
| _killer | property |
protected var _killer:int
| killer | property |
killer:int [read-write]Implementation
public function get killer():int
public function set killer(value:int):void
| maxAttachable | property |
public var maxAttachable:Number = -1
| maxWalkable | property |
public var maxWalkable:Number = -1
| _orient | property |
protected var _orient:int
| orient | property |
orient:int [read-write]Implementation
public function get orient():int
public function set orient(value:int):void
| projCollider | property |
public var projCollider:Boolean = false
| _shooting | property |
protected var _shooting:Boolean = false
| shooting | property |
shooting:Boolean [read-write]Implementation
public function get shooting():Boolean
public function set shooting(value:Boolean):void
| _startHealth | property |
protected var _startHealth:Number
| startHealth | property |
startHealth:Number [read-write]Implementation
public function get startHealth():Number
public function set startHealth(value:Number):void
| _wasHit | property |
protected var _wasHit:int
| wasHit | property |
wasHit:int [read-write]Implementation
public function get wasHit():int
public function set wasHit(value:int):void
| _width | property |
protected var _width:Number = 0
| width | property |
width:Number [read-write]Implementation
public function get width():Number
public function set width(value:Number):void
| Actor | () | constructor |
public function Actor(insxml:XML = null)Parameters
insxml:XML (default = null) |
| applyForce | () | method |
public function applyForce(fx:Number, fy:Number):voidParameters
fx:Number |
|
fy:Number |
| doesHit | () | method |
public function doesHit(x:Number, y:Number, source:Object):CollisionParameters
x:Number |
|
y:Number |
|
source:Object |
Collision |
| fromBytes | () | method |
public override function fromBytes(bytes:ByteArray):voidParameters
bytes:ByteArray |
| getBounds | () | method |
| isAlive | () | method |
public override function isAlive():Boolean
Returns
Boolean |
| isAttached | () | method |
public function isAttached():Boolean
Returns
Boolean |
| isOrientShootDown | () | method |
public function isOrientShootDown():Boolean
Returns
Boolean |
| isOrientShootUp | () | method |
public function isOrientShootUp():Boolean
Returns
Boolean |
| orientBody | () | method |
public function orientBody(body:int):voidParameters
body:int |
| orientShoot | () | method |
public function orientShoot(shoot:int):voidParameters
shoot:int |
| setAttached | () | method |
public function setAttached(ld:LineData, id:int = -1):voidParameters
ld:LineData |
|
id:int (default = -1) |
| shouldSpawn | () | method |
public override function shouldSpawn():Boolean
Returns
Boolean |
| toBytes | () | method |
public override function toBytes(bytes:ByteArray = null):ByteArrayParameters
bytes:ByteArray (default = null) |
ByteArray |
| toString | () | method |
public function toString():String
Returns
String |
| xmlInstance | () | method |
public override function xmlInstance():XML
Returns
XML |
| ACT_COUNT | constant |
public static const ACT_COUNT:int = 9
| HIT_BACK | constant |
public static const HIT_BACK:int
| HIT_BIG | constant |
public static const HIT_BIG:int
| HIT_FRONT | constant |
public static const HIT_FRONT:int = 1
| ORIENT_LEFT | constant |
public static const ORIENT_LEFT:int = 0
| ORIENT_RIGHT | constant |
public static const ORIENT_RIGHT:int = 1
| ORIENT_SHOOT_B | constant |
public static const ORIENT_SHOOT_B:int
| ORIENT_SHOOT_D | constant |
public static const ORIENT_SHOOT_D:int
| ORIENT_SHOOT_F | constant |
public static const ORIENT_SHOOT_F:int
| ORIENT_SHOOT_MASK | constant |
public static const ORIENT_SHOOT_MASK:int
| ORIENT_SHOOT_U | constant |
public static const ORIENT_SHOOT_U:int
| ORIENT_TURNING | constant |
public static const ORIENT_TURNING:int
| U_ACCEL | constant |
public static const U_ACCEL:int
| U_ATTACH | constant |
public static const U_ATTACH:int
| U_HEALTH | constant |
public static const U_HEALTH:int
| U_HIT | constant |
public static const U_HIT:int
| U_ORIENT | constant |
public static const U_ORIENT:int
| U_SHOOT | constant |
public static const U_SHOOT:int
| U_UPGRADE | constant |
public static const U_UPGRADE:int