| Package | com.whirled.contrib.platformer.piece |
| Class | public class Shot |
| Inheritance | Shot Dynamic |
| Subclasses | LaserShot |
| Property | Defined by | ||
|---|---|---|---|
| airEffect : Effect | Shot | ||
| bigHit : Boolean = false | Shot | ||
| damage : Number = 0 | Shot | ||
![]() | dx : Number | Dynamic | |
![]() | dy : Number | Dynamic | |
![]() | enemyCount : int | Dynamic | |
| fireSoundEffect : SoundEffect | Shot | ||
| force : Number = 0 | Shot | ||
| genericHitSoundEffect : SoundEffect | Shot | ||
| genericMissSoundEffect : SoundEffect | Shot | ||
| hit : Collision = null | Shot | ||
| hitEffect : Effect | Shot | ||
![]() | id : int | Dynamic | |
![]() | inter : int | Dynamic | |
| miss : Collision = null | Shot | ||
| missEffect : Effect | Shot | ||
![]() | owner : int | Dynamic | |
| rotateHit : Boolean = false | Shot | ||
![]() | soundEvents : Array | Dynamic | |
| source : int = 0 | Shot | ||
![]() | sprite : String | Dynamic | |
| ttl : Number = 0 | Shot | ||
![]() | type : String | Dynamic | |
![]() | updateState : int | Dynamic | |
![]() | x : Number | Dynamic | |
![]() | y : Number | Dynamic | |
| Method | Defined by | ||
|---|---|---|---|
![]() |
alwaysSpawn():Boolean
| Dynamic | |
![]() |
amOwner():Boolean
| Dynamic | |
![]() |
equals(other:Object):Boolean
| Dynamic | |
![]() |
forceOwner():Boolean
| Dynamic | |
![]() |
fromBytes(bytes:ByteArray):void
| Dynamic | |
![]() | Dynamic | ||
![]() |
getNewOwner(closest:int):int
| Dynamic | |
![]() |
hashCode():int
| Dynamic | |
![]() |
isAlive():Boolean
| Dynamic | |
![]() |
ownerType():int
| Dynamic | |
|
shouldSpawn():Boolean
| Shot | ||
![]() |
spawnDist():Number
| Dynamic | |
![]() |
toBytes(bytes:ByteArray = null):ByteArray
| Dynamic | |
|
useCache():Boolean
| Shot | ||
![]() |
xmlInstance():XML
| Dynamic | |
| airEffect | property |
public var airEffect:Effect
| bigHit | property |
public var bigHit:Boolean = false
| damage | property |
public var damage:Number = 0
| fireSoundEffect | property |
public var fireSoundEffect:SoundEffect
| force | property |
public var force:Number = 0
| genericHitSoundEffect | property |
public var genericHitSoundEffect:SoundEffect
| genericMissSoundEffect | property |
public var genericMissSoundEffect:SoundEffect
| hit | property |
public var hit:Collision = null
| hitEffect | property |
public var hitEffect:Effect
| miss | property |
public var miss:Collision = null
| missEffect | property |
public var missEffect:Effect
| rotateHit | property |
public var rotateHit:Boolean = false
| source | property |
public var source:int = 0
| ttl | property |
public var ttl:Number = 0
| shouldSpawn | () | method |
public override function shouldSpawn():Boolean
Returns
Boolean |
| useCache | () | method |
public override function useCache():Boolean
Returns
Boolean |