| | Class | Description |
| | Actor |
A game actor that has orientation, acceleration and health. |
| | BoundData |
Constants for BoundedPiece. |
| | BoundedPiece |
A piece that has a bounding polygon. |
| | DestructableGate |
A gate that can be destroyed by shooting. |
| | Dynamic |
Base class for any object that can move in the world. |
| | DynamicFactory | |
| | Gate |
A walkable solid dynamic that can be removed. |
| | Hover |
A simple dynamic that changes it's image when hovered. |
| | LaserShot | |
| | Piece |
The base class for any object that will exist in the platformer. |
| | PieceFactory | |
| | Rect | |
| | RectDynamic |
A simple dynamic that has height and width
|
| | Shot |
A base class for shots as dynamic objects. |
| | Spawner | |