Interfaces
 InterfaceDescription
 Attachable 
Classes
 ClassDescription
 Actor A game actor that has orientation, acceleration and health.
 BoundData Constants for BoundedPiece.
 BoundedPiece A piece that has a bounding polygon.
 DestructableGate A gate that can be destroyed by shooting.
 Dynamic Base class for any object that can move in the world.
 DynamicFactory 
 Gate A walkable solid dynamic that can be removed.
 Hover A simple dynamic that changes it's image when hovered.
 LaserShot 
 Piece The base class for any object that will exist in the platformer.
 PieceFactory 
 Rect 
 RectDynamic A simple dynamic that has height and width
 Shot A base class for shots as dynamic objects.
 Spawner